Play

Seven classic board games against the computer, plus a solo sliding puzzle. The pieces are gold and white — never black. By default you play Gold and the machine plays White; in Options below you can swap them and play White while the machine plays Gold. There you can also rotate or flip the board and pick a background color. Checkers opens first — pick any game below to switch. Every game also has a Hint button (the machine suggests a strong move for you, shown in blue) and an Undo button (takes back your last move and the machine's reply).

Options — pieces, board & background

Checkers

Damas · 8×8 · 12 pieces a side · Your pieces are at the bottom, moving up.

Your pieces12
Machine’s pieces12

How it works

  • Pieces move one square diagonally forward on dark squares only.
  • Captures are mandatory — if you can jump, you must. Multi-jumps chain in one turn.
  • Reach the far row to be crowned a King (Dama) — kings also move and capture backwards.
  • Win by capturing every machine piece, or leaving the machine with no legal move.

Chess

Classic chess · Full rules · Your pieces are at the bottom.

Captured by you
Captured by the machine
Move1

How it works

  • Full rules: castling, en passant, promotion (you choose Queen, Rook, Bishop or Knight), check, checkmate and stalemate.
  • Tap a piece to see its legal moves, then tap a highlighted square.
  • Win by checkmate. A stalemate or bare-kings ending is a draw.

Chess 960

Fischer Random · Same rules, shuffled back rank · Your pieces are at the bottom.

Position number (1–960)–
Captured by you
Captured by the machine

How it works

  • The back rank is shuffled into one of the 960 valid positions: bishops start on opposite colors and the king starts between the two rooks.
  • Castling works as in classic chess — king and rook land on the usual castling squares (king to the c- or g-file, rook to the d- or f-file). Tap your king to see the castling squares highlighted.
  • Everything else — en passant, promotion, checkmate, stalemate — follows classic chess.

Othello

Reversi · 8×8 · Flip what you surround.

Your discs2
Machine’s discs2

How it works

  • Place a disc so it brackets a line of the machine’s discs between your new disc and one you already own — everything in between flips to your color.
  • You can flip in any of the 8 directions at once. If you have no legal move, your turn passes.
  • When the board fills (or neither side can move), the side with more discs wins.

Go 9×9

Small board · Stones on the intersections · You play first.

Your captures (machine stones taken)0
Machine captures (your stones taken)0
Score estimate–

How it works

  • Tap an intersection to place a stone. Connected stones form a group; a group with no empty neighboring point (liberty) is captured and removed.
  • You may not play a move that immediately recreates the previous board (ko rule), or a suicide move that captures nothing.
  • Pass when you are done. Two passes in a row end the game.
  • Simple scoring: your stones on the board + empty territory surrounded only by you + stones you captured. The machine gets 5.5 points komi for playing second.

Shogi

Japanese chess · 9×9 · Captured pieces join your side and can be dropped back · Your pieces are at the bottom.

Pieces & drops

  • K King · R Rook · B Bishop · G Gold · S Silver · N Knight · L Lance · P Pawn.
  • Your pieces move up the board. Silver moves diagonally or straight ahead; Gold (and promoted pieces) move like a king except the two back diagonals. Knights jump forward only; lances slide straight ahead.
  • Pieces entering the far three rows may promote (+). Rooks and bishops gain the missing king-steps; P, L, N and S then move as Gold.
  • Captured pieces change sides: tap a piece in your hand, then tap an empty square to drop it. No pawn drop on a file that already has your pawn; pawns, lances and knights may not be dropped where they could never move.
  • Win by checkmate.

Xiangqi

Chinese chess · 9×10 · River and palaces drawn · Your pieces are at the bottom.

Captured by you
Captured by the machine

How it works

  • Pieces sit on intersections. G General · A Advisor · E Elephant · H Horse · R Chariot · C Cannon · S Soldier.
  • The General never leaves its 3×3 palace (drawn with diagonals) and moves one step orthogonally; the two generals may never face each other on an open file.
  • Advisors move one diagonal inside the palace. Elephants move exactly two diagonals and never cross the river. Horses move like a knight but can be blocked.
  • Cannons move like chariots but capture only by jumping exactly one screen piece. Soldiers move forward; after crossing the river they may also step sideways.
  • Win by checkmate — or stalemate, which also loses in Xiangqi.

Sliding Puzzle

Single player · Slide tiles into the empty space · Every shuffle is solvable.

Moves0
Time0:00
Best (this size & style)–

How it works

  • Tap a tile next to the empty space to slide it in.
  • Shuffles are made by sliding tiles from the solved state, so a solution always exists — no impossible boards.
  • Auto-solve finds the way back to the solved board and plays it for you, move by move.
  • Green outline = tile already home (numbers style). Finish to stop the clock.